Mastering Repeaters in Nomad Sculpt: Arrays, Curves, and Radials

Mastering Repeaters in Nomad Sculpt: Arrays, Curves, and Radials

If you’ve ever needed to go from one object to a whole bunch of identical objects in your 3D scene, Nomad Sculpt’s repeaters are your new best friend. Whether you’re making bolts on armor, scales on dragons, or even an army of coffee cups, repeaters can save you hours of work.

In this guide, we’ll cover the three main types of repeaters—arrays, curves, and radials—how each one works, when to use them, and tips to keep your scene from turning into a laggy mess.

What Are Repeaters in Nomad Sculpt?

Repeaters are a tool in Nomad Sculpt that duplicate an object multiple times along a set path or pattern. They’re perfect for creating patterns, shapes, and repeating details without manually placing each object.

The three main types are:

  • Curves – For smooth, flowing, segmented patterns

  • Arrays – For grid-style layouts

  • Radials – For circular or geometric patterns

Working with Curve Repeaters

Curve repeaters are ideal for flexible, segmented designs like tentacles, horns, chains, or segmented armor.

How they work:

  1. Create your base object (like a sphere).

  2. Add a curve repeater.

  3. Adjust the point count by clicking on the line to add more segments.

  4. Move points to shape your curve.

  5. Adjust the radius at different points to make sections thicker or thinner.

Pro Tip: Whatever changes you make to one repeated object—like adding creases—will be applied to all of them in the repeater, which is perfect for creating consistent patterns.

Creating Grids with Array Repeaters

Array repeaters are your go-to for evenly spaced, grid-style layouts—think tiles, walls, or stacks of objects.

How they work:

  1. Start with your base object (like a cube).

  2. Add an array repeater.

  3. Adjust the count on the X, Y, and Z axes to set the number of duplicates.

  4. Use the offset settings to control the space between objects.

  5. Toggle Fit Inside on or off depending on whether you want the array to fill a set space or extend freely.

Pro Tip: Keep offsets even across all axes if you want a perfect cube of objects.

Building Patterns with Radial Repeaters

Radial repeaters are designed for circular and rotational patterns—perfect for gears, decorative elements, or symmetrical designs.

How they work:

  1. Select your base object.

  2. Add a radial repeater.

  3. Increase or decrease the count to add more segments around the center.

  4. Choose the axis (X, Y, or Z) to control the rotation plane.

  5. Try the Randomize option for unique, less uniform patterns.

Pro Tip: Use radials for quick symmetry when modeling parts like wheels, floral shapes, or mechanical details.

Avoiding Lag in Your Projects

While repeaters are powerful, adding hundreds of objects can make your scene heavy and slow. To keep performance smooth:

  • Use lower resolution base meshes until your design is finalized.

  • Limit point count in curves and high object counts in arrays.

  • Hide or collapse repeaters you’re not currently editing.

Nomad Sculpt repeaters—arrays, curves, and radials—open up an entirely new level of speed and efficiency in your 3D workflow.

  • Arrays = Perfect grids

  • Curves = Smooth, flowing patterns

  • Radials = Geometric and circular layouts

Experiment with each type, and you’ll be able to create complex, detailed models in a fraction of the time.

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